How matches are fought
Matches will be in an attack/defend style. 1 team attacks, 1 team defends. Each team picks their own base.
First stage
Each team plays each other team twice (2 rounds). The rounds consist of 4 matches, 2 defending and 2 attacking. Teams get 3 points for a win, 2 points for a draw and a bonus point if they win 4-0. Once all teams have played each other, the top 4 teams, in terms of points, go through to the semi-final.
Finals
The remaining 4 teams are split into pairs who fight each other in a knockout fashion. They play 3 rounds of 4 matches. If there is a tie, a tie-breaker round is played. The 2 winners from the semi-finals go through to the final and fight in the same way.
Entrants
Clans may enter up to 2 teams into VCCT (Eg VU1 team and VU2 team). Each team must consist of 4 players and 2 or more designated substitutes. If a player cannot make their clan war, a substitute from their team can be used. Both players and substitutes may only belong to 1 team. Substitutes must be agreed upon when the clans sign up. Teams must designate team leaders, these will coordinate their team and represent them.
Classes
Teams have the choice of a few classes to fight with:
Rules
you can join this tournament at www.viceunderdogs.co.nr
sign up at the 'applications' in the Vice City Clan Tournament Section
current signups: MK TLN VU DZ
Matches will be in an attack/defend style. 1 team attacks, 1 team defends. Each team picks their own base.
First stage
Each team plays each other team twice (2 rounds). The rounds consist of 4 matches, 2 defending and 2 attacking. Teams get 3 points for a win, 2 points for a draw and a bonus point if they win 4-0. Once all teams have played each other, the top 4 teams, in terms of points, go through to the semi-final.
Finals
The remaining 4 teams are split into pairs who fight each other in a knockout fashion. They play 3 rounds of 4 matches. If there is a tie, a tie-breaker round is played. The 2 winners from the semi-finals go through to the final and fight in the same way.
Entrants
Clans may enter up to 2 teams into VCCT (Eg VU1 team and VU2 team). Each team must consist of 4 players and 2 or more designated substitutes. If a player cannot make their clan war, a substitute from their team can be used. Both players and substitutes may only belong to 1 team. Substitutes must be agreed upon when the clans sign up. Teams must designate team leaders, these will coordinate their team and represent them.
Classes
Teams have the choice of a few classes to fight with:
[li]Assault - Teams may have as many of this set as they want, their weapon sets are katana, python, stubby, mp5, m4[/li]
[li]Demoliton - Teams may have 1. Their weapon set is katana, python, stubby, mp5, ruger, grenades (5 ammo)[/li]
[li]Support - Teams may have 1. Their weapon set is katana, python, spaz, mp5[/li]
[li]Sniper - Teams may have 1. Their weapon set is katana, python, stubby, mp5, laser sniper[/li]
[li]Machine Gunner - Teams may have 1. Their weapon set is katana, python, shotgun, mp5 and m60[/li]
Rules
[li]All glitching is allowed[/li]
[li]If a team isn't present at the time they organised the match for, they forfeit the match. [/li]
[li]If a team does not play a match for 2 weeks they are disqualified[/li]
[li]If a team is disqualified, all previous and future matches against the team are set as if the match was a perfect 4-0[/li]
[li]A team may not choose the same base more than 4 times, but the same base can be played 2 times in the same round[/li]
you can join this tournament at www.viceunderdogs.co.nr
sign up at the 'applications' in the Vice City Clan Tournament Section
current signups: MK TLN VU DZ